Programming Paper Robots

This series is all about robots. You are going to design your own robot, decipher robot language and code some robots. You are going to discover the different coding principles that designers and programmers use to program robots and computers.

Supply ListPrintables Mission 1Printables Mission 2Printables Mission 3Printables Mission 4

Missions

Introduction

Learn all about robots and discover the different coding principles that designers and programmers use to program robots and computers.

Mission 1 – Design Your Own Robot

What exactly is a robot? And… what parts does it have? In this mission you are going to discover all about robots and you’re even going to create your own robot on paper.

Mission 2 – Learn the Robot Language

Roboto’s brain has been hacked. A mean hacker has erased all the information from the computer, even so from Roboto’s brain. Together we can decipher the code and give Roboto back his memory.

Mission 3 – Coding a Robot

In this mission you are going to discover how you can teach a robot what he has to do. In other words, we’re going to code a paper robot!In order to make a robot do what you want him to do, you will have to tell him exactly what to do.

Mission 4 – Controlling a Robot

In this mission you are going to discover how you can control a robot. You are going to program robots, so they can find their way through a maze.

Conclusion

In the missions you have discovered the different coding principles that designers and programmers use to code robots and computers. You have learned how to code, but without making use of technology like a computer.

Educator Materials

Download Materials

Having trouble downloading the materials? Try our Dropbox folder.

Credits: some of the missions where inspired by the fantastic CS Unplugged.